Fantasy Gaming


For the next generation of games industry professionals.


Students are able to enter the program as incoming freshmen, up until 90 credits (end of your junior year). Choose from 14 main concentrations:


Game Studio Program

  • Game Design & Entrepreneurship

  • Game Art & Animation

  • Game Music & Sound Design

  • Game Narrative

  • Game Programming

  • Game Studies

  • Game Production


  • Game Journalism

  • Media Law (Pre-Law)

  • Social Media & Community Management

Esports Management Program

  • Esports Business Management

  • Esports Marketing & Events

  • Graphic Design & Branding

  • Technical Event Production

  • Esports Education & Coaching

  • Esports Medicine (Pre-Med)


Game Design & Entrepreneurship

This concentration is for students who wish to generalize their studies or start their own indie studio. In addition to the core courses in game design, students will take at least one basic course in each of the concentrations to provide competency in programming, art, sound, and narrative. Students will also take courses in business, marketing, finance, and management. This concentration gives students the necessary skills to create and sell their own games, and the ability to pursue careers outside of the industry in media, business, or marketing.

Course Examples: Strategic Communication & Marketing for the Arts / New Media & Business / Law & the Internet / Accounting 1

Game Art & Animation

This concentration focuses on the visual components of games. Students may further specialize in 2D or 3D art, technical animation, UX/UI, or concept art. This concentration will prepare students for AAA, indie, or a career in digital art and design in adjacent industries such as tech, film, web development, and more. 

Course Examples: Digital Design & Usability / 3D Virtual Environments / Motion Graphics / 2D Imaging and Illustration

Game Music & Sound Design

This concentration prepares students for both composer and sound designer roles in AAA, indie, or other industries such as film, theater, or live events. Students take courses in traditional music theory, composition, and performance, as well as music technology and audio engineering. 

Course Examples: Audio Storytelling / Computer Music / Orchestration / Creative Sound Production

Game Narrative

This concentration consists of courses in creative writing, story-boarding, world-building, and technical writing. Students will be prepared for AAA, indie, or a career in film, theater, media, communications, or library science. 

Course Examples: Myths & Images in the Media / Imaginary Worlds / Storytelling & Contemporary Culture / Programming Narratives

Game Programming

This concentration is for students who wish to primarily work with code. In addition, students can expect coursework in calculus, physics, and information sciences. Students can further specialize in VR/AR or mobile app development. This concentration will prepare students for AAA, indie, or a career in software engineering, systems administration, IT, or other tech paths

Course Examples: Mixed Reality for Immersive Worlds / Artificial Intelligence / iOS Development / Logic & Computers 

Game Studies

This concentration is for students who intend on pursuing graduate school or entering academia. In addition to the core courses in game design, students will conduct research on the aesthetic, cultural, and communicative aspects of games, and their players. Students will explore the interdisciplinary nature of games through many different lenses, including history, psychology, sociology, anthropology, and modern culture. As games grow and change they become a more important academic field, and as such many universities are hiring game studies faculty. Students will also be in a position to pursue a multitude of career options that require strong writing or analysis skills, as well as law school. 

Course Examples: Internet & Society / Games, Play, & Philosophy / Children of New York / History & Philosophy of Recreation


Game Production

This concentration focuses on the production cycle of games. In addition to the core courses in game design, students learn project management, technical writing, and budgeting. In addition, they take at least one basic course to provide literacy in programming, art, sound, and narrative to better communicate with the teams that they will serve and gain an understanding of the production timeline. Students will also be in a position to pursue a career in tech or nonprofit sector as a project manager or program manager, and will earn PMP certification. 

Course Examples: Technical Documentation / Management of New & Emerging Technologies / Information Systems Project Management 

Game Journalism

This concentration is for students who wish to become journalists, with a focus on games and tech writing. Students will take foundational classes in reporting and writing, as well as classes specifically designed for new media. Students will also learn to write for various other media formats, allowing them to pursue a multitude of career options that require strong writing or analysis skills, as well PR and content creation. 

Course Examples: Online Journalism / Sports Reporting / Intro to Multimedia Production / Writing for Electronic Media

Media Law (Pre-Law)

This concentration is for students who intend on pursing law school. Students will take standard pre-law courses, accompanied by ones that focus on legal issues that affect the games industry, such as player contracts, advertising, copyright and IP, work-for-hire, internet law, incorporation, privacy compliance, and more. Students will receive assistance applying to law school.

Course Examples: Digital Copyright / Law & the Entertainment Business / Online Gaming, Contests, & Sweepstakes / Law & Entrepreneurship

Social Media & Community Management

This concentration is for students looking to go into social media management or community management. Students will take courses in graphic design skills for content creation, as well as marketing, statistics, and writing. Students will be in a position to take positions both inside and outside the games industry in social media or community management, as well as public relations, influencer management, paid media, and branding.

Course Examples: Copywriting for Creatives / Sociology of Online Communities / Conflict Resolution / Creating Value through Marketing

Esports Business Management

This concentration focuses on entrepreneurship, finance, business development, sales, and management. Students will take standard courses in these subjects, as well as courses that focus on ecommerce, league management, and team management. Students will be able to pursue a career in any of these areas, inside and outside the games industry, or be prepared to start their own venture.

Course Examples: Facilities Planning in Sports / New Media and Business / E-Business / History & Philosophy of Recreation

Esports Marketing & Events

This concentration prepares students for events and marketing positions in the games industry. Students will take courses in advertising, hospitality, and tourism. Students will gain skills in the pre-production and live events phase for a wide variety of events, such as conferences, panels, workshops, tournaments, broadcasts, and conventions. Students will also be well positioned to pursue careers in accounts management, operations, or program management.

Course Examples: Web Traffic & Analytics / Internet Marketing: Strategic SEO & SEM / Event Planning / Crisis & Emergency Risk Communication

Technical Event Production

This concentration is for students who are interested in broadcasting, video production, lighting, or sound. Twitch enthusiasts, this is for you! Students will learn live and post-production skills for esports events, and will be able to try their hand at every position before focusing on a sub-concentration. Students will also be prepared for careers in news, film, entertainment, theater, amusement parks, and more.

Course Examples: Commercial Broadcast Design / Streaming Media / Basic Electricity for Live Entertainment / Video Studio Operations

Graphic Design & Branding

This concentration focuses on graphic design for esports brands. Students will (mostly) pursue BFAs. and learn 2D art, animation, typography, and photography, as well as basic video editing and web design. Students will learn to design packaging, box art, apparel, social media graphics, pitch decks, communications such as letterheads and training manuals, and print media. In addition to design courses, students will learn marketing and advertising skills. Students will be able to pursue a graphic design career in any field, as well as marketing.

Course Examples: Identity Design / Vector Art Editing / Campaign Development / Packaging Technology I

Esports Education & Coaching
This concentration has two sub-concentrations, one intended for K-12 educators who wish to use games in their pedagogy or run high school esports teams, and another for those wishing to coach and manage teams at the collegiate level. Students will take courses in teaching, coaching, team management, and education administration. Students in the K-12 sub-concentration will pursue state teaching certification in a chosen discipline and be prepared to enter masters degree programs, while students in the collegiate sub-concentration will be able to pursue careers in higher ed athletics departments, student activities offices. Both will also be prepared to manage programs for nonprofits and community groups.

Course Examples: Coaching Youth & Team Sports / Creative Arts & Play-Based Learning / Program Planning in Recreation / Student Development Theory

Esports Medicine (Pre-Med)

This concentration is for students who intend on going to medical school. Esports medicine is the subfield of sports medicine focused on the treatment and prevention of esports related injuries, as well as a commitment to protecting and enhancing the health, safety and welfare of all esports athletes. Students will take standard pre-med courses, while also taking course related to psychology, sociology, and anthropology of games and gamers. Students will be exposed to professionals that work with esports athletes, such as Cleveland Clinic Esports Medicine Program or NYIT's Center for Esports Medicine. 

Course Examples: Psychology of Sports Participation / Nutrition for Exercise & Sport / Narrative Medicine / Digital Media & Health

In the CUNY Section, students will be able to essentially 'major' in game development or esports management through the CUNY Baccalaureate for Unique and Interdisciplinary Studies. Students who are undecided on what concentration they would like to pursue may enter the program under any major, but they should expect to officially transfer into CUNY BA by the end of their first year in the program. Students are subject to the CUNY BA admissions requirements, and acceptance into GSP does not guarantee acceptance into CUNY BA. However, students will receive assistance if they do not meet the requirements upon entering the program. See the FAQ for more information.

Info Session

Come meet us, see student work, and learn more! 


9/10/21: 5PM - 6PM EST

National - Online

9/15/21: 7PM - 8PM EST

Apply Now

Applications are rolling.


Early Priority: 5/30

Priority: 8/30

Final: 9/24