Beliefs & Principles
The EGD Collective works to remove barriers in games communities and make the industry a more accessible academic and career opportunity for all.
The motivating force in the EGD Collective is respect. We promote respect for games as a medium, the people who make them, and the people who play them. It is the responsibility of the entire Collective to foster safe social interactions and uphold an environment that reflects fairness and mutual respect.
The EGD Collective is open to all individuals who accept the EGD Vision Statement, our Beliefs and Principles, and meet membership requirements.
Advocating publicly on issues that concern members and creating opportunities to empower our members are core elements of the EGD Collective.
DIVERSITY AND PLURALISM
The EGD Collective values inclusion and diversity as it makes us stronger and furthers games as an important medium in society. We work to advance diversity and pluralism in our Collective and in the communities in which we live.
EGD members value learning and understand the benefits of a college degree. We have a firm belief that college should be for everyone, and work to make that a reality. We recognize the various circumstances that prevent individuals from pursuing higher education, and support those pursuing non-traditional educational paths.
Industry professionals and gaming community leaders partner with students to guide and inspire growth and achievement. Volunteers are essential to the strength and capacity of our Collective.
We are active partners in a nation-wide Collective through our membership network. Collective members work with each other to address the needs of students, gamers, and games industry professionals.
VOICE FOR STUDENTS
We are a voice for students and work to ensure that students have the opportunity to lead their own communities.
Leeward Community College* (Leeward Gaming Collective)
John Jay College of Criminal Justice
For students, by the students.
The EGD team is comprised completely of graduates of public colleges and universities, many of which were organization founders and student leaders themselves.
We've struggled to get recognition from our administrations, meeting space, and funding for our events and equipment (We've even fished CRTs out of trashcans to use as monitors). We've struggled to retain students at a commuter school, or who are working multiple part-time jobs to make things meet, or might not have the support system at home to pursue their studies, let alone gaming. We've seen varsity esports programs take away the power from the students that founded their organizations. We know what it's like. We're in the trenches with you, and we're going to fight.
Real help, for real college.
We're not the standard chapter program. We provide mentorship and assistance specifically to student organizations in public higher education institutions, because students at community colleges and state universities have unique problems that need unique solutions.
56.5% of students in public colleges experience food insecurity, housing insecurity, or homelessness.
1 in 10 attempt to receive mental health support from their college - but wait times average 30 days or longer, if they even have on campus support at all.
1 in 5 are parenting a child.
Starting and maintaining a college gaming organization is hard enough.