Program Description
Concept artists develop the initial visual concepts (characters, props, vehicles, environments) from a script or creative brief. They set the tone and style of the work, giving life to an abstract idea. Concept art is used as a reference point throughout a project's development. This concentration focuses on 2D illustration, as well as basic 3D modelling and illustration in other fields such as children's books, technical drawing, and more.
Course Requirements
GENERAL EDUCATION REQUIREMENTS
ENG 21007 Writing for Engineers (English Composition 2)
GAME 10300 Representation and Identity in Games (US History)
ART 1000 Introduction to Design and Visual Communication (Creative Expression)
See advisor for list of approved core options for other requirements.
CONCENTRATION REQUIREMENTS
GAME 10100 Game Design Fundamentals
GAME 10200 Games and their History
GAME 11100 Digital Game Development 1
GAME 11200 Digital Game Development 2
GAME 12200 2D Asset Production and Pipelines
GAME 22100 3D Asset Production and Pipelines
GAME 30100 Team-Based Development
GAME 30200 Project-Based Development
GAME 40100 Senior Project Prototyping
GAME 40200 Senior Project Development
ART 10100 2D Design ART 22000 Intermediate Drawing
ART 29520 Illustration
ART 29526 Digital Illustration
ART 32000 Figure Drawing ART 39512 Digital Media Production ART 39520 Illustration II ART 39522 Advanced Illustration Workshop
ART 39570 Introduction to Digital 3D Modeling
COMD 3413 Character Design COMD 3513 Narrative Illustration
ELECTIVES
See approved list from EGD advisor.
Featured Course Descriptions
COMD 3633 - Advanced Strategies in Illustration
Strategies for creating professional illustrations based on a rotating series of topics relevant to contemporary professional illustration. Topics and strategies include: digital concept art (production art, card art, genre, etc.), children's book illustrations (research, pitch, marketing, layout, etc.), editorial. Students use both digital and traditional media.
COMD 3513 – Narrative Illustration
Sequential art and graphic narrative are developed from concept to finish. A variety of wet and dry media is explored. Assignments reflect the diversity of the marketplace: editorial illustration and social commentary, illustration of books, poems, magazine articles, short stories, posters, book jackets, annual reports, etc. Good drawing, painting, design, compositional skills, and conceptual ability are emphasized