Program Description
This concentration focuses on the production cycle of games. In addition to the core courses in game design, students learn project management, technical writing, and budgeting. In addition, they take at least one basic course to provide literacy in programming, art, sound, and narrative to better communicate with the teams that they will serve and gain an understanding of the production timeline. Students will also be in a position to pursue a career in tech or nonprofit sector as a project manager or program manager, and will have enough semester hours to qualify to sit for the CAPM® exam.
Course Requirements
GENERAL EDUCATION REQUIREMENTS [30c]
ENG 120 Expository Writing (English Composition 1)
ENG 220 Writing About Literature (English Composition 2)
COM 2404 Interpersonal Communication (Individual & Society)
COM 3401 Business & Professional Communications (Individual & Society)
RUSS 293 Folklore: A Comparative Study (World Cultures & Global Issues)
HIS 3209 History of Technology (US History)
CSCI 127 Intro to Computer Science (Scientific World)
CSCI 121 Computers & Money (Math)
Any Lab Science Course
A Creative Expression course chosen from below:
ISP 236 Truth and Creativity
HUM 201 Explorations in the Arts
ISP 134 Alternate Worlds
ENGL 25038 Comics and Graphic Novels
EGD CORE REQUIREMENTS [15c]
SCI 31106 Game Design 1
SCI 31921 Games and Their History: Game Systems Analysis
SCI 31920 Intro to Game Programming
SCI 31923 Game Programming 2
HIM 210 Introduction to Spreadsheets
CONCENTRATION REQUIREMENTS [52c]
SCI 31924 Level Design
MTEC 1003 Media Computation Skills Lab
PROM 210 Project Management
PROM 600 Fundamentals of Project Management
PROM 601 Project Communication and Leadership
PROM 602 Managing the Triple Constraint: Scope, Time, and Cost
ENG 2575 Technical Writing
ENGL 3775 Advanced Technical Writing
ENGL 3780 Planning and Testing User Documents
LAW 110 Business Law BUS 225 Survey of Accounting
BBA 204 Principles of Management
BBA 327 Organizational Behavior and Development
BUS 287 Digital Technologies in Organizations
BUS 461 Information Systems Project Management
HRL 270 Human Relations Issues in Management
COM 3080 Virtual Teamwork
MECH 4860 Project Management
Elective Choices
Depending on how many random classes you take in your first semester.
BBA 338 Foundations of Business Leadership
ECO 31150 Developing Management Skills
ECO 31206 Leadership
BUSN 3440 Management of New and Emerging Technologies
BUSN 3251 Workplace Values and Happiness
BUSN 3252 Stress Management in Workplace Settings
BUSN 3220 Negotiation and Conflict Resolution
CST 3559 Technical Documentation
ENG 3790 Information Architecture
CM 324 Data Analytics and Visualization
ENT 4430 Project Management
THE 140 Stage Management
Featured Course Descriptions
PROM 210 - Project Management
Students learn to plan, organize, lead, and evaluate projects "large and small" to ensure that requirements are delivered on time and within budget. Topics include the essentials of initiating a project, defining requirements, scheduling tasks, managing scope, working in cross-functional teams, communicating effectively, resolving conflict, and closing a project. While budget development is beyond the scope of this course, students will be expected to understand simple project budgets. In addition to traditional task lists and timelines, students must generate project charters, change notices, progress reports, and project closing documents.
BUS 461 - Information Systems Project Management
The aim of this course is to provide you with an understanding of the principles, processes, and practices associated with the management of software-intensive projects. The course is ideal for anyone who needs to gain a working knowledge of the application domain, project management, and software engineering.